![]() Hover over a setting in the MCM to view a description at the bottom of the interface. Some dialogue options will only be available after selecting an actor with the Target Select Key (default N) - for instance, select a creature then persuade your NPC follower to deal with it, or select an NPC and task your creature with chasing them down. Hold the key for two seconds to invite nearby creatures of the same species as the targeted creature to a group animation. Hold the key for one second to try and perform oral sex on the creature. Settings in the Creature Framework MCM can be used to change the level at which creatures become visibly aroused to help show the player when they might be interested. Now stand close to a creature with the reticle over them and hit the invite key.Ī message should be displayed if the creature is not suitably aroused or cannot be animated for some reason, otherwise an SL animation should start. There is also a default 60 second global Cooldown configured under General Settings.Īdjust the Invite Arousal which will be used to test the creatures arousal when trying to invite them. Only two pursuits can be active at the same time, one NPC and one PC, but another NPC pursuit can begin as soon as a victim is engaged. When they are close enough they will start a non-consensual SL animation (or a consensual one if there are no alternatives). Serious sam 3 bfe crackīy default Aroused Creatures will be active as soon as SL is ready but the initial settings may make engagement fairly rare. Once SL installation is complete open the SexLab MCM again, choose the Animations Settings page and uncheck the Disable Starting Teleport option, enable the Allow Creature Animations option.Ĭlose the menu and wait for the message that creature animations have been installed. Doing so can prevent SKSE and other modding tools from functioning correctly. ![]()
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